Bench-Boost or Free-Hit in GW11? How and when to use your chips

Bench-Boost or Free-Hit in GW11: How and When to Use Your Chips

Fantasy Premier League (FPL) managers have several strategic tools called chips to improve their weekly score. These include the Wildcard, Bench Boost, Free Hit, and Triple Captain, which can dramatically influence total points across the season.

Understanding Chip Availability

This season offers a unique twist: managers can use two of each Bench Boost, Triple Captain, and Free Hit chips — one in each half of the campaign. Similarly, two Wildcards are available, though only one chip can be activated in any given Gameweek.

Using the Bench Boost Chip

The Bench Boost chip activates the points scored by your substitute players, adding their totals to your overall Gameweek score. You can trigger it on the “Pick Team” page and cancel it anytime before the submission deadline.

When to Play the First Bench Boost

The first Bench Boost works best when all 15 squad members have favorable fixtures. Gameweek 11 could be ideal, with budget players from Burnley and Leeds United facing West Ham and Nottingham Forest, respectively. Those holding assets like Joe Rodon (£4.1m), Martin Dubravka (£4.0m), and Jaidon Anthony (£5.7m) might see strong returns.

Planning Ahead with the Wildcard

Managers considering a Wildcard should also look toward Gameweek 14, which seems promising for reshaping squads before the busy fixture period.

FPL offers multiple ways to maximize points, but careful chip management—timing, planning, and fixture awareness—remains the key to long-term success.

Author’s summary: Strategic timing of chips like Bench Boost and Wildcard can significantly lift FPL scores, especially when aligned with favorable fixtures and thoughtful squad rotation.

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Premier League Premier League — 2025-11-04

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